Call a Function

You can call a function from a connected client application.

The examples in this section demonstrate calling a simple function named sum that takes two arguments, adds them, and returns the result:

// sum: adds two numbers
exports = function(a, b) {
return a + b;

To execute a function from the .NET Client SDK, use the user.Functions.CallAsync() method, passing in the name of the function as the first parameter and the arguments as the remaining parameters:

var bsonValue = await
user.Functions.CallAsync("sum", 2, 40);
// The result must now be cast to Int32:
var sum = bsonValue.ToInt32();
// Or use the generic overloads to avoid casting the BsonValue:
sum = await
user.Functions.CallAsync<int>("sum", 2, 40);
Info With Circle IconCreated with Sketch.Note

The CallAsync() method returns a single BsonValue object, which you can deserialize after calling the function or by using the the generic overload. Both of these approaches to deserialization are shown in the code above.

A BsonValue object can hold a single primitive value (as shown in the example above), or hold a complete BSON document. If you have a class that maps to the returned object, you can deserialize to that class by using the generic overload. For example, the following code calls a function that returns an object from a collection of "RealmTasks". Since we know the shape of the returned object, we we can deserialize the BsonValue to a class that we have created, and then we have access to the properties and methods on that object:

var task = await user.Functions.CallAsync<MyClass>
("getTask", "5f7f7638024a99f41a3c8de4");
var name = task.Name;
Give Feedback